Trap
ContinuousTuner's Scheme
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2718
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.
Tuner's Scheme — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 49 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Utility
Why it scores here
Tuner's Scheme converts one Set Continuous Trap plus a live condition — the opponent Special Summoning a Synchro Monster — into control of that monster, a real removal-plus-board-swing effect rather than any stat-based value. The 17-deck sample (2.29 average copies, spread over 9 archetypes) shows the condition is reachable in its homes, but with zero combo appearances its contribution is purely reactive and it never builds a board of its own. It lands in the low 50s because the payoff is powerful when the trigger exists, yet the card is blank against non-Synchro decks and provides no negation. Its ATK/DEF (0/0 as a Trap) and its page view count earned it nothing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | It is a Normal-Speed Continuous Trap with no archetype searcher in evidence, so it must be drawn and Set a turn early and is only live when the opponent Special Summons a Synchro Monster (verified). |
| Combo & Conversion | 30 | combos_evidence shows 0 appearances, 0 as_starter and 0 as_material, and the card steals an existing body instead of building a board, so conversion is limited to the swing on the opponent's summon (observed). |
| Resource Economy | 50 | One card trades for control of one opposing monster — roughly even in card count but a net board swing — and the effect does not recur, refuel or generate further advantage (inferred). |
| Effect & Interaction | 58 | Taking control of an opponent's Synchro Monster is strong, hard-to-recover removal, but it is conditional on the summon, does not negate it, and does not stop the monster's on-summon trigger effects (verified). |
| Material Utility | 8 | As a Trap Card it has no body, Level, Attribute, Type or name value that any Summon can use as material (verified). |
| Resilience & Flexibility | 30 | It needs an opponent's Synchro Summon, is destroyed as soon as the stolen monster leaves the field, and is answered by any backrow removal or trap negation, leaving it dead in many matchups (inferred). |
| Deck-Building Efficiency | 45 | There are no garnets, no locks and extra copies beyond the first are harmless, but it consumes main-deck slots that are blank against non-Synchro decks (inferred). |
Calculation
Weight profile: Single primary role: Removal / Negation. Intrinsic ≈ 51, Deck ≈ 49, Meta = provisional. Modifiers: Generic splashability (1). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Takes permanent control of an opponent's Synchro Monster at no additional cost once the trigger occurs
- Creates a double board swing (opponent loses a body, you gain that body) from a single card
- Fully generic — no archetype, Type, Attribute or Level restriction, so it can be main-decked anywhere
- Extra copies are not dead weight; the sample runs 2.29 copies on average with 7 decks at the maximum of 3
- The stolen monster is banished when destroyed, denying the opponent Graveyard recursion of their own Synchro
Weaknesses
- Requires the opponent to Special Summon a Synchro Monster; it is a blank card against Xyz, Link, Fusion and non-Extra-Deck strategies
- Normal Trap speed: it must be Set and survive a turn before it can respond, so it is unusable the turn it is drawn
- It does not negate the summon, so on-summon trigger effects of the stolen monster still resolve
- The Trap destroys itself the moment the controlled monster leaves the field, ending the investment
- No protection whatsoever from backrow removal or trap negation
Counters / choke points
- Generic backrow removal (Mystical Space Typhoon, Twin Twisters, Cosmic Cyclone) before the trigger turn
- Trap negation such as Solemn Judgment or Wiretap
- Decks that never Synchro Summon (Xyz/Link/Fusion engines, Ritual, pure control builds)
- Summoning the Synchro Monster in Defense Position or in a chain that lets its on-summon effect resolve first
- Removing the controlled monster with a card effect to force the Trap to destroy itself
Best use
Reactive removal / control — steal the opponent's Synchro Monster. Decks: Blackwings, Graydle, Timelord, Synchro-heavy metas. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: 'Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster.'; Card text: the stolen monster is removed from play when destroyed, and this card is destroyed when that monster is removed from the field.; Card identity: Continuous Trap, no archetype, not a hand trap and not a floodgate (role_hint_tags).; Legal in TCG, OCG, Master Duel and Duel Links; no banlist token supplied, so it is treated as unlimited at 3 copies.
- Observed: 17 recent decks run the card, all in the main deck, at 2.29 copies on average (distribution 1:2, 2:8, 3:7).; Spread across 9 distinct archetypes, with Blackwings the largest home at 6 decks (35.3%).; Top co-deck partners at 52.9%: Brain Control, Starlight Road, Stardust Dragon, Brionac, Goyo Guardian, Black Rose Dragon and Solemn Judgment.; combos_evidence records 0 appearances with no starter, searched, material, payoff or end-board counts and no worked examples.
- Inferred: As a Normal Trap it is unusable the turn it is drawn; it needs to be Set and survive to the opponent's turn.; It is functionally blank against any deck that does not Special Summon a Synchro Monster to its own field.; Because it only responds to the summon, on-summon trigger effects of the stolen Synchro Monster will already have resolved before control changes.; Any backrow removal or trap negation converts it into a pure -1 with no compensation.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no metagame sample, so meta_power is null and the final score is provisional






